Screen Time
Where
Apple Inc
Role
Product Design
Collaborators
Engineering

Overview
Screen Time helps people track device usage, schedule downtime, and set app limits. While working on Final Cut Pro, I joined a dispersed team of three engineering interns to conceptualize features for Screen Time.
I focused user flows, interaction patterns, and engaging UX copy, while also helping develop a comprehensive product proposal that communicated our vision and implementation strategy.
This project is currently under NDA. Any images are purely illustrative and do not represent my work at Apple. If you would like to learn about my process, please schedule a portfolio presentation.
© 2026 Shelby Matthews. All rights reserved.
in San Francisco
( WHERE )
( ROLE )
( TEAM )
PRODUCT DESIGN
APPLE INC
ENGINEERING
Screen Time


Overview
Screen Time helps people track device usage, schedule downtime, and set app limits. While working on Final Cut Pro, I joined a dispersed team of three engineering interns to conceptualize features for Screen Time.
I focused user flows, interaction patterns, and engaging UX copy, while also helping develop a comprehensive product proposal that communicated our vision and implementation strategy.
This project is currently under NDA. Any images are purely illustrative and do not represent my work at Apple. If you would like to learn about my process, please schedule a portfolio presentation.